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WSCG
2004
165views more  WSCG 2004»
15 years 4 months ago
A Client-Server-Scenegraph for the Visualization of Large and Dynamic 3D Scenes
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments get more and more interesting for e-business, entertainment and cooperative wo...
Jörg Sahm, Ingo Soetebier
PICS
2003
15 years 4 months ago
Efficient Mobile Imaging Using Emphasis Image Selection
Mobile imaging helps realize "any time, anywhere" visual communication by allowing consumers to capture, review, share, and print pictures via mobile devices while "...
Jiebo Luo, Amit Singhal, Andreas E. Savakis
DAGSTUHL
2000
15 years 4 months ago
Vision and Touch for Grasping
This paper introduces our one-armed stationary humanoid robot GripSee together with research projects carried out on this platform. The major goal is to have it analyze a table sce...
Rolf P. Würtz
WSC
1997
15 years 4 months ago
Efficient Instruction Cache Simulation and Execution Profiling with a Threaded-Code Interpreter
We present an extension to an existing SPARC V8 instruction set simulator, SimICS, to support accurate profiling of branches and instruction cache misses. SimICS had previously su...
Peter S. Magnusson
COMAD
1994
15 years 4 months ago
An Adaptive, Load Balancing Parallel Join Algorithm
Many parallel join algorithms have been proposed in the last several years. However, most of these algorithms require that the amount of data to be joined is known in advance in o...
Minesh B. Amin, Donovan A. Schneider, V. Singh