This paper addresses a collective motion problem for a multi-agent system composed of nonholonomic vehicles. The aim of the vehicles is to achieve circular motion around a virtual...
Nicola Ceccarelli, Mauro Di Marco, Andrea Garulli,...
Pipelining is a well understood and often used implementation technique for increasing the performance of a hardware system. We develop several SystemC/C++ modeling techniques tha...
In the field of classification problems, we often encounter classes with a very different percentage of patterns between them, classes with a high pattern percentage and classes w...
Elastic systems, either synchronous or asynchronous, can be optimized for the average-case performance when they have units with early evaluation or variable latency. The performan...
Marc Galceran Oms, Jordi Cortadella, Michael Kishi...
Increasingly, for extensibility and performance, specialpurpose application code is being integrated with database system code. Such application code has direct access to database...
Philip Bohannon, Rajeev Rastogi, S. Seshadri, Abra...