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LCN
2006
IEEE
15 years 5 months ago
Considerations of SCTP Retransmission Delays for Thin Streams
The popularity of distributed interactive applications has exploded in the last few years. For example, massive multi-player online games have become a fast growing, multi-million...
Jon Pedersen, Carsten Griwodz, Pål Halvorsen
NSDI
2010
15 years 1 months ago
Mugshot: Deterministic Capture and Replay for JavaScript Applications
Mugshot is a system that captures every event in an executing JavaScript program, allowing developers to deterministically replay past executions of web applications. Replay is us...
James Mickens, Jeremy Elson, Jon Howell
91
Voted
TPDS
2008
105views more  TPDS 2008»
14 years 11 months ago
peerTalk: A Peer-to-Peer Multiparty Voice-over-IP System
Multiparty voice-over-IP (MVoIP) services allow a group of people to freely communicate with each other via the Internet, which have many important applications such as online gami...
Xiaohui Gu, Zhen Wen, Philip S. Yu, Zon-Yin Shae
210
Voted
POPL
2009
ACM
16 years 12 days ago
Formal certification of code-based cryptographic proofs
As cryptographic proofs have become essentially unverifiable, cryptographers have argued in favor of developing techniques that help tame the complexity of their proofs. Game-base...
Benjamin Grégoire, Gilles Barthe, Santiago ...
ICML
2006
IEEE
16 years 17 days ago
Nightmare at test time: robust learning by feature deletion
When constructing a classifier from labeled data, it is important not to assign too much weight to any single input feature, in order to increase the robustness of the classifier....
Amir Globerson, Sam T. Roweis