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139
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ACSC
2003
IEEE
15 years 8 months ago
Communication Performance Issues for Two Cluster Computers
Clusters of commodity machines have become a popular way of building cheap high performance parallel computers. Many of these designs rely on standard Ethernet networks as a syste...
Francis Vaughan, Duncan A. Grove, Paul D. Coddingt...
120
Voted
HPDC
1997
IEEE
15 years 7 months ago
A Secure Communications Infrastructure for High-Performance Distributed Computing
We describe a software infrastructure designed to support the development of applications that use high-speed networks to connect geographically distributed supercomputers, databa...
Ian T. Foster, Nicholas T. Karonis, Carl Kesselman...
124
Voted
ALMOB
2008
131views more  ALMOB 2008»
15 years 3 months ago
Fast algorithms for computing sequence distances by exhaustive substring composition
The increasing throughput of sequencing raises growing needs for methods of sequence analysis and comparison on a genomic scale, notably, in connection with phylogenetic tree reco...
Alberto Apostolico, Olgert Denas
PVLDB
2010
118views more  PVLDB 2010»
15 years 1 months ago
Ten Thousand SQLs: Parallel Keyword Queries Computing
Keyword search in relational databases has been extensively studied. Given a relational database, a keyword query finds a set of interconnected tuple structures connected by fore...
Lu Qin, Jefferey Yu, Lijun Chang
269
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CSEE
2011
Springer
14 years 7 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie