This paper considers the eventual leader election problem in asynchronous message-passing systems where an arbitrary number t of processes can crash (t < n, where n is the tota...
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
This paper evaluates the ability of a wireless mesh architecture to provide high performance Internet access while demanding little deployment planning or operational management. ...
John C. Bicket, Daniel Aguayo, Sanjit Biswas, Robe...
Interoperability is one of the main issues in creating a networked system of repositories The approaches range from simply forcing one metadata standard on all participating repos...
Marek Hatala, Griff Richards, Timmy Eap, Jordan Wi...
Network based intruders seldom attack directly from their own hosts, but rather stage their attacks through intermediate “stepping stones” to conceal their identity and origin...