Sciweavers

4744 search results - page 369 / 949
» Connected Computing
Sort
View
OPODIS
2004
15 years 6 months ago
SRF TCP: A TCP-Friendly and Fair Congestion Control Method for High-Speed Networks
TCP Reno congestion control carries two issues. First, its performance is poor in high-speed networks. To solve this TCP Reno drawback, HighSpeed TCP and Scalable TCP were proposed...
Masahiko Fukuhara, Fumiaki Hirose, Tomoya Hatano, ...
AAAI
2000
15 years 6 months ago
A Game-Theoretic Approach to Constraint Satisfaction
We shed light on the connections between different approaches to constraint satisfaction by showing that the main consistency concepts used to derive tractability results for cons...
Phokion G. Kolaitis, Moshe Y. Vardi
142
Voted
SIROCCO
2000
15 years 6 months ago
On time versus size for monotone dynamic monopolies in regular topologies
: We consider a well known distributed coloring game played on a simple connected graph: initially, each vertex is colored black or white; at each round, each vertex simultaneously...
Paola Flocchini, Rastislav Kralovic, Alessandro Ro...
EUROSIM
1996
15 years 6 months ago
Parallel algorithms for MPEG video compression with PVM
This paper presents parallel algorithms for MPEG video compression by using the PVM library. Because of the huge amount of computation, a sequential software encoder is slow at th...
Sándor Bozoki, S. J. P. Westen, Reginald L....
GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
15 years 5 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....