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2000
ACM
15 years 9 months ago
Distributed Rendering for Scalable Displays
We describe a novel distributed graphics system that allows an application to render to a large tiled display. Our system, called WireGL, uses a cluster of off-the-shelf PCs conne...
Greg Humphreys, Ian Buck, Matthew Eldridge, Pat Ha...
167
Voted
CA
1999
IEEE
15 years 9 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
CA
1999
IEEE
15 years 9 months ago
Virtual Reality Simulation Modeling for a Haptic Glove
The recent addition of force and touch feedback to Virtual Reality simulations has enhanced their realism. Research on haptics interfaces is now extended to physical modeling of c...
Viorel G. Popescu, Grigore C. Burdea, Mourad Bouzi...
MOBIDE
1999
ACM
15 years 9 months ago
DataSpace - Querying and Monitoring Deeply Networked Collections in Physical Space
In this article we introduce a new conception of three-dimensional DataSpace, which is physical space enhanced by connectivity to the network. DataSpace is addressed geographicall...
Tomasz Imielinski, Samir Goel
153
Voted
IPPS
1999
IEEE
15 years 9 months ago
Self-Avoiding Walks over Adaptive Unstructured Grids
Abstract. In this paper, we present self-avoiding walks as a novel technique to linearize" a triangular mesh. Unlike space- lling curves which are based on a geometric embeddi...
Gerd Heber, Rupak Biswas, Guang R. Gao