Architecture and design patterns, as demonstrated solutions to recurring problems, have proved practically important and useful in the process of software development. They have b...
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
In this paper, we adopt a template matching method to detect design patterns from a software system by calculating their normalized cross correlation. Because design patterns docu...
It is shown how software metrics and architectural patterns can be used for the management of software evolution. In the presented architecture-centric software evolutionmethod th...
Juha Gustafsson, Jukka Paakki, Lilli Nenonen, A. I...
As microprocessors continue to evolve, many optimizations reach a point of diminishing returns. We introduce HLS, a hybrid processor simulator which uses statistical models and sy...