Networked virtual environments (NVEs) are computergenerated virtual worlds where users interact by exchanging messages via network connections. Each NVE user often pays attention ...
We present the architecture, user interface and prototype implementation of Fluid Voice, a proximity based mobile group communication system for opportunistic social exchanges. It...
Universal Plug and Play (UPnP) is a widely accepted standard for automatically detecting devices and services in a local area network as well as for describing and controlling the...
M. Jakab, Michael Kropfberger, M. Ofner, Roland Tu...
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Various new imaging techniques have been used at the C2RMF, in order to digitize paintings and objects. These techniques are used for extensive and detailed non-destructive analys...