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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 8 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
MICCAI
2010
Springer
14 years 8 months ago
Construction of Neuroanatomical Shape Complex Atlas from 3D Brain MRI
Abstract. This paper proposes a novel technique for constructing a neuroanatomical shape complex atlas using an information geometry framework. A shape complex is a collection of s...
Ting Chen, Anand Rangarajan, Stephan J. Eisenschen...
MP
2010
119views more  MP 2010»
14 years 8 months ago
Efficient and fair routing for mesh networks
Inspired by the One Laptop Per Child project, we consider mesh networks that connect devices that cannot recharge their batteries easily. We study how the mesh should retransmit in...
Andrea Lodi, Enrico Malaguti, Nicolás E. St...
MST
2010
101views more  MST 2010»
14 years 8 months ago
Non-Uniform Reductions
Reductions and completeness notions form the heart of computational complexity theory. Recently non-uniform reductions have been naturally introduced in a variety of settings conc...
Harry Buhrman, Benjamin J. Hescott, Steven Homer, ...
OOPSLA
2010
Springer
14 years 8 months ago
Managing ambiguity in programming by finding unambiguous examples
We propose a new way to raise the level of discourse in the programming process: permit ambiguity, but manage it by linking it to unambiguous examples. This allows programming env...
Kenneth C. Arnold, Henry Lieberman
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