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» Considerations for the design of exergames
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UAI
2004
14 years 11 months ago
Regret Minimizing Equilibria and Mechanisms for Games with Strict Type Uncertainty
Mechanism design has found considerable application to the construction of agent-interaction protocols. In the standard setting, the type (e.g., utility function) of an agent is n...
Nathanael Hyafil, Craig Boutilier
85
Voted
TCAD
1998
125views more  TCAD 1998»
14 years 9 months ago
Test-point insertion: scan paths through functional logic
—Conventional scan design imposes considerable area and delay overheads. To establish a scan chain in the test mode, multiplexers at the inputs of flip-flops and scan wires are...
Chih-Chang Lin, Malgorzata Marek-Sadowska, Kwang-T...
97
Voted
FPL
2010
Springer
139views Hardware» more  FPL 2010»
14 years 8 months ago
Mapping Multiple Multivariate Gaussian Random Number Generators on an FPGA
A Multivariate Gaussian random number generator (MVGRNG) is an essential block for many hardware designs, including Monte Carlo simulations. These simulations are usually used in a...
Chalermpol Saiprasert, Christos-Savvas Bouganis, G...
DAC
2006
ACM
15 years 11 months ago
A thermally-aware performance analysis of vertically integrated (3-D) processor-memory hierarchy
Three-dimensional (3-D) integrated circuits have emerged as promising candidates to overcome the interconnect bottlenecks of nanometer scale designs. While they offer several othe...
Gian Luca Loi, Banit Agrawal, Navin Srivastava, Sh...
89
Voted
TAMODIA
2007
14 years 11 months ago
Exploring Usability Needs by Human-Computer Interaction Patterns
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
Markus Specker, Ina Wentzlaff