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» Considerations for the design of exergames
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WWW
2005
ACM
16 years 16 days ago
User-centric Web crawling
Search engines are the primary gateways of information access on the Web today. Behind the scenes, search engines crawl the Web to populate a local indexed repository of Web pages...
Sandeep Pandey, Christopher Olston
WWW
2003
ACM
16 years 16 days ago
Presentation Dynamism in XML Functional Programming meets SMIL Animation
The move towards a semantic web will produce an increasing number of presentations whose creation is based upon semantic queries. Intelligent presentation generation engines have ...
Patrick Schmitz, Simon J. Thompson, Peter R. King
ICLP
2009
Springer
16 years 15 days ago
Incremental Answer Completion in the SLG-WAM
The SLG-WAM of XSB Prolog soundly implements the Well-Founded Semantics (WFS) for logic programs, but in a few pathological cases its engine treats atoms as undefined that are true...
Alexandre Miguel Pinto, Luís Moniz Pereira,...
CHI
2009
ACM
16 years 13 days ago
Body-based interaction for desktop games
Interaction for desktop games is mostly limited to keyboard and mouse input. We are investigating the benefits of adding body-based interaction to complement keyboard and mouse in...
Mara G. Silva, Doug A. Bowman
KDD
2009
ACM
180views Data Mining» more  KDD 2009»
16 years 12 days ago
Using graph-based metrics with empirical risk minimization to speed up active learning on networked data
Active and semi-supervised learning are important techniques when labeled data are scarce. Recently a method was suggested for combining active learning with a semi-supervised lea...
Sofus A. Macskassy