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» Considerations for the design of exergames
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SIGCOMM
2009
ACM
15 years 4 months ago
Game action based power management for multiplayer online game
Current mobile devices embrace a wide range of functionalities including high speed network support, hardware accelerated 3D graphics, and multimedia capabilities. These capabilit...
Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan...
DATE
2008
IEEE
165views Hardware» more  DATE 2008»
15 years 4 months ago
TinyTimber, Reactive Objects in C for Real-Time Embedded Systems
Embedded systems are often operating under hard real-time constraints. Such systems are naturally described as time-bound reactions to external events, a point of view made manife...
Per Lindgren, Johan Eriksson, Simon Aittamaa, Joha...
INFOCOM
2008
IEEE
15 years 4 months ago
Fast and Distributed Computation of Schedules in Wireless Networks
—In a wireless network with node exclusive spectrum sharing, two popular schedules are maximum weight matching (MWM) schedule and maximum size matching (MSM) schedule. The former...
Supratim Deb, Karan Mangla, K. V. M. Naidu
INFOCOM
2008
IEEE
15 years 4 months ago
Swarming on Optimized Graphs for n-Way Broadcast
—In an n-way broadcast application each one of n overlay nodes wants to push its own distinct large data file to all other n-1 destinations as well as download their respective ...
Georgios Smaragdakis, Azer Bestavros, Nikolaos Lao...
INFOCOM
2008
IEEE
15 years 4 months ago
A Distributed Optimization Algorithm for Multi-Hop Cognitive Radio Networks
Cognitive radio (CR) is a revolution in radio technology and is viewed as an enabling technology for dynamic spectrum access. This paper investigates how to design distributed alg...
Yi Shi, Y. Thomas Hou