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» Considerations for the design of exergames
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AIEDAM
2008
157views more  AIEDAM 2008»
14 years 10 months ago
Evolutionary synthesis of kinematic mechanisms
This paper discusses the application of genetic programming to the synthesis of compound two-dimensional kinematic mechanisms, and benchmarks the results against one of the classi...
Hod Lipson
DAC
2001
ACM
15 years 10 months ago
Automated Pipeline Design
The interlock and forwarding logic is considered the tricky part of a fully-featured pipelined microprocessor and especially debugging these parts delays the hardware design proce...
Daniel Kroening, Wolfgang J. Paul
ROBIO
2006
IEEE
130views Robotics» more  ROBIO 2006»
15 years 3 months ago
GA-Based Multi-Objective Optimal Design of a Planar 3-DOF Cable-Driven Parallel Manipulator
— The architecture optimization of a three degrees of freedom (3-DOF) planar cable-driven parallel manipulator (CDPM) with multiple objectives has been implemented by means of GA...
Yangmin Li, Qingsong Xu
DATE
2003
IEEE
94views Hardware» more  DATE 2003»
15 years 3 months ago
SystemC-AMS Requirements, Design Objectives and Rationale
SystemC is emerging as a de-facto standard for system design but it still lacks support for continuous-time models of computation and multi-domain systems. This becomes an issue a...
Alain Vachoux, Christoph Grimm, Karsten Einwich
ESAW
2003
Springer
15 years 3 months ago
A Design Complexity Evaluation Framework for Agent-Based System Engineering Methodologies
Abstract. Complexity in software design refers to the difficulty in understanding and manipulating the set of concepts, models and techniques involved in the design process. Agents...
Anthony Karageorgos, Nikolay Mehandjiev