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» Considerations for the design of exergames
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DSOM
2005
Springer
15 years 3 months ago
SLA Design from a Business Perspective
Abstract. A method is proposed whereby values for Service Level Objectives (SLOs) of an SLA can be chosen to reduce the sum IT infrastructure cost plus business financial loss. Bu...
Jacques Philippe Sauvé, Filipe Marques, Ant...
SIGCSE
2004
ACM
168views Education» more  SIGCSE 2004»
15 years 3 months ago
Design, science, and engineering topics?: teaching HCI with a unified method
Reacting to challenges that have been observed in humancomputer interaction (HCI) education, as well as the multidisciplinary design, science, and engineering underpinnings, we in...
D. Scott McCrickard, Christa M. Chewar, Jacob P. S...
ASAP
2004
IEEE
115views Hardware» more  ASAP 2004»
15 years 1 months ago
Design of the QBIC Wearable Computing Platform
Wearable computing systems can be broadly defined as mobile electronic devices that can be unobtrusively embedded in a user's outfit as part of the garment or an accessory. U...
Oliver Amft, Michael Lauffer, Stijn Ossevoort, Fab...
GECCO
2000
Springer
127views Optimization» more  GECCO 2000»
15 years 1 months ago
Evolving Molecules for Drug Design Using Genetic Algorithms via Molecular Trees
We present a new representation for a genetic algorithm to evolve molecular structures representing possible drugs that bind to a given protein target receptor. Our representation...
Gerard Kian-Meng Goh, James A. Foster
ICASSP
2010
IEEE
14 years 10 months ago
Empirical Type-i filter design for image interpolation
Empirical filter designs generalize relationships inferred from training data to effect realistic solutions that conform well to the human visual system. Complex algorithms invol...
Karl S. Ni, Truong Q. Nguyen