Sciweavers

1798 search results - page 71 / 360
» Considerations for the design of exergames
Sort
View
TON
2008
102views more  TON 2008»
14 years 9 months ago
Designing less-structured P2P systems for the expected high churn
Abstract--We address the problem of highly transient populations in unstructured and loosely-structured peer-to-peer systems. We propose a number of illustrative query-related stra...
Fabián E. Bustamante, Yi Qiao
CE
2007
116views more  CE 2007»
14 years 9 months ago
The design of instructional multimedia in e-Learning: A Media Richness Theory-based approach
The rapid development of computer and Internet technologies has made e-Learning become an important learning method. There has been a considerable increase in the needs for multim...
Pei-Chen Sun, Hsing Kenny Cheng
CN
1999
102views more  CN 1999»
14 years 9 months ago
Annotations for Streaming Video on the Web: System Design and Usage Studies
Streaming video on the World Wide Web is being widely deployed, and workplace training and distance education are key applications. The ability to annotate video on the Web can pr...
David Bargeron, Anoop Gupta, Jonathan Grudin, Eliz...
CSMR
2010
IEEE
14 years 4 months ago
ROMULUS: Domain Driven Design and Mashup Oriented Development Based on Open Source Java Metaframework for Pragmatic, Reliable an
Web software development is one of the most active areas and fastest growing industries in software and services development in Europe, and, in particular, Java Enterprise Edition ...
Boni García, Juan C. Dueñas, Jos&eac...
TIP
2010
119views more  TIP 2010»
14 years 4 months ago
Software Designs of Image Processing Tasks With Incremental Refinement of Computation
Software realizations of computationally-demanding image processing tasks (e.g. image transforms and convolution) do not currently provide graceful degradation when their clock-cy...
Davide Anastasia, Yiannis Andreopoulos