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» Consistability: Describing Usually Consistent Systems
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VRML
1999
ACM
15 years 2 months ago
The Kinetic Mandala: Audio a-Life in a Web-based 3D Environment
We describe the use of artificial life (genetic) algorithms to generate auditory behaviors within 3D graphical environments. Small, high-quality soundfiles are algorithmically rec...
Maribeth Back, Maureen C. Stone
INTERACT
2003
14 years 11 months ago
Godzilla: Seamless 2D and 3D Sketch Environment for Reflective and Creative Design Work
The rapid development of information technology has enabled many systems that support creative work. However, it has gradually become obvious that the latest information systems h...
Shun'ichi Tano, T. Kodera, T. Nakashima, I. Kawano...
ISMB
1993
14 years 11 months ago
Minimizing Complexity in Cellular Automata Models of Self-Replication
Understanding self-replication from an information processing perspective is important because, amongother things, it can shed light on molecular mechanismsof biological reproduct...
James A. Reggia, Hui-Hsien Chou, Steven L. Armentr...
JMM2
2006
138views more  JMM2 2006»
14 years 9 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
SMI
2010
IEEE
120views Image Analysis» more  SMI 2010»
14 years 8 months ago
Single-Cycle Plain-Woven Objects
—It has recently been shown that if we twist an arbitrary subset of edges of a mesh on an orientable surface, the resulting extended graph rotation system (EGRS) can be used to i...
Qing Xing, Ergun Akleman, Jianer Chen, Jonathan L....