This paper addresses design exploration for protocols that are employed in systems with availability-consistency tradeoffs. Distributed data is modelled as states of objects repl...
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
Many state-of-the-art segmentation algorithms rely on Markov or Conditional Random Field models designed to enforce spatial and global consistency constraints. This is often accom...
Aurelien Lucchi, Yunpeng Li, Xavier Boix, Kevin Sm...
This paper describes the construction of language choice models for the microplanning of discourse relations in a Natural Language Generation system that attempts to generate appr...
In current model-driven development approaches, software models are the primary artifacts of the development process. Therefore, assessment of their correctness is a key issue to e...