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DSRT
1999
IEEE
15 years 4 months ago
Simulation of Multimedia Systems Based on Actors and QoSsynchronizers
This paper describes a variant of the actor model suited to the development of multimedia systems. The actor model centers on non-overkilling concurrency and customizable constrai...
Giancarlo Fortino, Libero Nigro
WEBDB
1998
Springer
83views Database» more  WEBDB 1998»
15 years 4 months ago
On the Unification of Persistent Programming and the World Wide Web
In its infancy, the World-Wide Web consisted of a web of largely static hypertext documents. As time progresses it is evolving into a domain which supports almost arbitrary network...
Richard C. H. Connor, Keith Sibson, Paolo Manghi
HPDC
1996
IEEE
15 years 3 months ago
On-Demand Hypermedia/Multimedia Service over Broadband Networks
In this paper we present a uni ed approach for delivering hypermedia/multimedia objects over broadband networks. Documents are stored in various multimedia servers, while the inli...
Christos Bouras, Vaggelis Kapoulas, D. Miras, Vagg...
ISCAS
1994
IEEE
138views Hardware» more  ISCAS 1994»
15 years 3 months ago
High-Throughput Data Compressor Designs Using Content Addressable Memory
This paper presents a novel VLSI architecture for high-speed data compressor designs which implement the well-known LZ77 algorithm. The architecture mainly consists of three units...
Ren-Yang Yang, Chen-Yi Lee
UIST
1992
ACM
15 years 3 months ago
Tools for Building Asynchronous Servers to Support Speech and Audio Applications
Distributed clientisewer models are becoming increasingly prevalent in multimedia systems and advanced user interface design. A multimedia application, for example, may play and r...
Barry Arons