: Nowadays, the design of so-called consistent time-stepping schemes that basically feature a physically correct time integration, is still a state-of-the-art topic in the area of ...
Rouven Mohr, Tom Bobach, Younis Hijazi, Gerd Reis,...
In this paper, we propose a new method that can consistently orient all normals of any mesh (if at all possible), while ensuring that most polygons are seen with their front-faces...
The canonical algorithm to enforce box consistency over a constraint relies on a dichotomic process to isolate the leftmost and rightmost solutions. We identify some weaknesses of...
Abstract. We define an abstract pebble game that provides game interpretations for essentially all known consistency algorithms for constraint satisfaction problems including arc-...
This paper describes a new approach for detecting objects based on measuring the spatial consistency between different parts of an object. These parts are pre-defined on a set of...