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» Consistency of the Neighbor-Net Algorithm
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ICIP
2000
IEEE
16 years 6 months ago
Hierarchical Representation and Coding of Surfaces Using 3D Polygon Meshes
This paper presents a novel procedure for the representation and coding of 3D surfaces using hierarchical adaptive triangulation. The proposed procedure is based on pyramidal anal...
Ioannis Kompatsiaris, Michael G. Strintzis
ICIP
2000
IEEE
16 years 6 months ago
Virtual Reality Using the Concentric Mosaic: Construction, Rendering and Data Compression
This paper proposes a new image based rendering technique called concentric mosaic for virtual reality applications. It is constructed by capturing vertical slit images when a cam...
Heung-Yeung Shum, King To Ng, Shing-Chow Chan
ICIP
1999
IEEE
16 years 6 months ago
Dynamic Range Improvement Through Multiple Exposures
This paper presents an approach for improving the effective dynamic range of cameras by using multiple photographs of the same scene taken with different exposure times. Using thi...
Mark A. Robertson, Sean Borman, Robert L. Stevenso...
ICDE
2005
IEEE
143views Database» more  ICDE 2005»
16 years 6 months ago
Postgres-R(SI): Combining Replica Control with Concurrency Control based on Snapshot Isolation
Replicating data over a cluster of workstations is a powerful tool to increase performance, and provide faulttolerance for demanding database applications. The big challenge in su...
Shuqing Wu, Bettina Kemme
ICDE
2004
IEEE
105views Database» more  ICDE 2004»
16 years 6 months ago
SPINE: Putting Backbone into String Indexing
The indexing technique commonly used for long strings, such as genomes, is the suffix tree, which is based on a vertical (intra-path) compaction of the underlying trie structure. ...
Naresh Neelapala, Romil Mittal, Jayant R. Haritsa