— Intelligent agents in games and simulators often operate in environments subject to symmetric transformations that produce new but equally legitimate environments, such as reï¬...
The Internet is a large, complex, heterogeneous system operating at very high speeds and consisting of a large number of users. Researchers use a suite of tools and techniques in ...
Abstract. We propose a generic type system for the Constraint Handling Rules (CHR), a rewriting rule language for implementing constraint solvers. CHR being a high-level extension ...
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
— Simultaneous Localisation And Mapping (SLAM) is a stochastic map building method which permits consistent robot navigation without requiring an a priori map. The map is built i...