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JSAC
2007
139views more  JSAC 2007»
15 years 4 months ago
Reverse-Engineering MAC: A Non-Cooperative Game Model
— This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly part...
Jang-Won Lee, Ao Tang, Jianwei Huang, Mung Chiang,...
CSCW
2000
ACM
15 years 4 months ago
Talking Work: Language-games, Organisations and Computer Supported Cooperative Work
This paper asks the question: how might CSCW system design obtain and be informed by an adequate real-world, real-time understanding of work and organisation on any occasion of wor...
Andy Crabtree
CAISE
2006
Springer
15 years 8 months ago
Community based Ubiquitous System Development in Multi-agent Environment
Ubiquitous system can be considered as the intelligent space, in which many kinds of component are connected by networks and also each component recognizes their connection and coo...
Youna Jung, Jungtae Lee, Minkoo Kim
IC
2003
15 years 5 months ago
An Adaptive Hierarchy Management System for Web Caches
A group of web caches can be organized into a cooperative hierarchy where a search for a requested object is performed among the cooperating peer caches before the object request ...
Pranav A. Desai, Jaspal Subhlok
CCGRID
2005
IEEE
15 years 10 months ago
Version vector protocols implementing session guarantees
This paper analyses different protocols of session guarantees. Session guarantees (also known as client-centric consistency models) are one of the class of consistency models of r...
Anna Kobusinska, Cezary Sobaniec, Marek Libuda, Da...