This paper considers the application of pattern recognition techniques in modern computer games. Towards the problem of realizing more life-like behavior for artificial game chara...
Christian Thurau, Thomas Hettenhausen, Christian B...
This paper presents a design and an implementation of document image retrieval to support reading mokkans. A mokkan is a wooden tablet with text written by a brush in India ink. D...
Akihito Kitadai, Jun Takakura, Masatoshi Ishikawa,...
—Calligraphic data entry is accelerated by generating, with a feature-based character classifier, an ordered list of reference candidate labels for each character image. The impr...
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
In this paper, we evaluate a method for on-line handwritten Kanji character recognition by describing the structure of Kanji using Stochastic Context-Free Grammar (SCFG), and exte...