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IJDAR
2002
116views more  IJDAR 2002»
15 years 1 months ago
Performance evaluation of pattern classifiers for handwritten character recognition
Abstract. This paper describes a performance evaluation study in which some efficient classifiers are tested in handwritten digit recognition. The evaluated classifiers include a s...
Cheng-Lin Liu, Hiroshi Sako, Hiromichi Fujisawa
67
Voted
IJCPOL
2002
50views more  IJCPOL 2002»
15 years 1 months ago
Vector-to-Image Transformation of Character Patterns for On-line and Off-line Recognition
Ondrej Velek, Masaki Nakagawa, Cheng-Lin Liu
CIE
2010
Springer
14 years 11 months ago
PuzzleTale: A tangible puzzle game for interactive storytelling
We describe the design and development of PuzzleTale, an interactive storytelling system that makes use of tangible puzzle pieces on the surface of an interactive table. In the Pu...
Yang Ting Shen, Ali Mazalek
135
Voted
AAAI
2006
15 years 3 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
NLPRS
2001
Springer
15 years 6 months ago
Migemo: Incremental Search Method for Languages with Many Character Faces
We introduce a new incremental search method called Migemo for languages with many character faces. Migemo performs the incremental search by dynamically expanding the input patte...
Satoru Takabayashi, Hiroyuki Komatsu, Toshiyuki Ma...