In its full generality, motion analysis of crowded objects necessitates recognition and segmentation of each moving entity. The difficulty of these tasks increases considerably wi...
In many vision problems, instead of having fully labeled training data, it is easier to obtain the input in small groups, where the data in each group is constrained to be from th...
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
We apply a scalable approach for practical, comprehensive design space evaluation and optimization. This approach combines design space sampling and statistical inference to ident...
Many software systems rely on third-party components during their build process. Because the components are constantly evolving, quality assurance demands that developers perform ...
Il-Chul Yoon, Alan Sussman, Atif M. Memon, Adam A....