We present a new algorithm to generate plausible motions for high-DOF human-like articulated figures in constrained environments with multiple obstacles. Our approach is general ...
Jia Pan, Liangjun Zhang, Ming C. Lin, Dinesh Manoc...
In this paper, we present a multiagent model in which agents have a perception upon their shared environment, a measure is associated to the agents' perception field. We apply...
Abstract. This paper contains the summary of a panel on authentication in constrained environments held during the Secure MADNES’05 Workshop. These were transcribed from hand-wri...
Mike Burmester, Virgil D. Gligor, Evangelos Kranak...
We consider the possibility of automatically modifying the user’s viewpoint orientation for the purpose of enhancing the navigation experience. We concentrate on outdoor virtual...
Because an agent’s resources dictate what actions it can possibly take, it should plan which resources it holds over time carefully, considering its inherent limitations (such a...