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DIGRA
2005
Springer
15 years 11 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
GECCO
2004
Springer
327views Optimization» more  GECCO 2004»
15 years 11 months ago
Evolution, Robustness, and Adaptation of Sidewinding Locomotion of Simulated Snake-Like Robot
Inspired by the efficient method of locomotion of the rattlesnake Crotalus cerastes, the objective of this work is automatic design through genetic programming, of the fastest poss...
Ivan Tanev, Thomas S. Ray, Andrzej Buller
168
Voted
ICOIN
2004
Springer
15 years 11 months ago
A Routing Strategy for Metropolis Vehicular Communications
One of the major issues that affect the performance of mobile ad hoc networks (MANET) is routing. Recently, position-based routing for MANET is found to be a very promising routin...
Genping Liu, Bu-Sung Lee, Boon-Chong Seet, Chuan H...
179
Voted
PROFES
2004
Springer
15 years 11 months ago
Software Engineering Research Strategy: Combining Experimental and Explorative Research (EER)
In this paper a new Experimental and Explorative Research (EER) research strategy is proposed. It combines experimental software engineering with exploratory research of new techno...
Markku Oivo, Pasi Kuvaja, Petri Pulli, Jouni Simil...
WETICE
2002
IEEE
15 years 10 months ago
On Communication Security in Wireless Ad-Hoc Sensor Networks
Networks of wireless microsensors for monitoring physical environments have emerged as an important new application area for the wireless technology. Key attributes of these new t...
Sasha Slijepcevic, Miodrag Potkonjak, Vlasios Tsia...