The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
3D facial synthesis has been frequently used in model based video coding applications and became popular in various multimedia applications. In this paper a 3D face model, its adap...
or vectors at every mesh point may lead to a very cluttered image. Continuous coloring or data mapping, on the other hand, provide a smooth representation of the data. The use of t...
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Efficient 3D face reconstruction is very important for face animation and recognition. The slow speed of the 3D morphable model is due to the texture mapping. To improve the spee...