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» Constrained Texture Mapping using Image Warping
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WSCG
2001
92views more  WSCG 2001»
14 years 11 months ago
Enhancements to Directional Coherence Maps
Directional Coherence Maps as proposed by Guo in '98 are a very efficient acceleration technique for ray tracing based global illumination renderers. It vastly reduces the nu...
Annette Scheel, Marc Stamminger, Jörg Pü...
CVPR
2011
IEEE
14 years 6 months ago
Learning a Blind Measure of Perceptual Image Quality
It is often desirable to evaluate an image based on its quality. For many computer vision applications, a perceptually meaningful measure is the most relevant for evaluation; howe...
Huixuan Tang, Neel Joshi, Ashish Kapoor
ICIAR
2009
Springer
15 years 4 months ago
Structured Light Stereoscopic Imaging with Dynamic Pseudo-random Patterns
Abstract. Structured light stereoscopic imaging offers an efficient and affordable solution to 3D modeling of objects. The majority of structured light patterns that have been prop...
Pierre Payeur, Danick Desjardins
TOG
2008
125views more  TOG 2008»
14 years 9 months ago
Factoring repeated content within and among images
We reduce transmission bandwidth and memory space for images by factoring their repeated content. A transform map and a condensed epitome are created such that all image blocks ca...
Huamin Wang, Yonatan Wexler, Eyal Ofek, Hugues Hop...
PAMI
2007
241views more  PAMI 2007»
14 years 9 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip