We present a multi-scale algorithm for mapping a texture defined by an input image onto an arbitrary surface. It avoids the generation and storage of a new, specific texture. The ...
We present a post-processing technique that selectively reduces the salience of distracting regions in an image. Computational models of attention predict that texture variation i...
Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...
Registering consecutive images from an airborne sensor into a mosaic is an essential tool for image analysts. Strictly local methods tend to accumulate errors, resulting in distor...
In this paper, we describe a technique for representing and displaying high dynamic range image (HDRI) as a texture map in VRML structure. To do this, we designed and implemented e...