: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
We consider the problem of assembling concurrent software systems from untrusted or partially trusted o -the-shelf components, using wrapper programs to encapsulate components and...
Group Decision Support Systems (GDSS) present important limitations that constrain their usage in current organisations. The fundamental reason is the lack of integration in the c...
Software and Information Systems (IS) documents are a common product of large IS development e orts. These documents are produced and consumed through a variety of documentation p...
This paper presents a distributed application named AERIAL which allows coordination and control of multiple Unmanned Aerial Vehicles (UAVs) engaged in temporally constrained miss...