The class of algorithms for approximating reasoning tasks presented in this paper is based on approximating the general bucket elimination framework. The algorithms have adjustabl...
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
As the accuracy of conventional classifiers, based only on a static partitioning of feature space, appears to be approaching a limit, it may be useful to consider alternative appro...
In this paper we describe how Network-on-Chip (NoC) will be the next major challenge to implementing complex and function-rich applications in advanced manufacturing processes at ...
Increasingly, applications need to be able to self-reconfigure in response to changing requirements and environmental conditions. Autonomic computing has been proposed as a means...
Andres J. Ramirez, David B. Knoester, Betty H. C. ...