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VLDB
1991
ACM
134views Database» more  VLDB 1991»
15 years 2 months ago
Extending the Search Strategy in a Query Optimizer
In order to cope efficiently with simple or complex queries as well as different application requirements (e.g., ad-hoc versus repetitive queries), a query optimizer ought to supp...
Rosana S. G. Lanzelotte, Patrick Valduriez
ESWS
2008
Springer
15 years 22 days ago
The Creation and Evaluation of iSPARQL Strategies for Matchmaking
Abstract. This research explores a new method for Semantic Web service matchmaking based on iSPARQL strategies, which enables to query the Semantic Web with techniques from traditi...
Christoph Kiefer, Abraham Bernstein
GAMEON
2007
15 years 12 days ago
Opponent Modeling in Real-Time Strategy Games
Real-time strategy games present an environment in which game AI is expected to behave realistically. One feature of realistic behaviour in game AI is the ability to recognise the...
Frederik Schadd, Sander Bakkes, Pieter Spronck
ATAL
2010
Springer
15 years 2 days ago
Strategy exploration in empirical games
Empirical analyses of complex games necessarily focus on a restricted set of strategies, and thus the value of empirical game models depends on effective methods for selectively e...
Patrick R. Jordan, L. Julian Schvartzman, Michael ...
JEI
2008
307views more  JEI 2008»
14 years 11 months ago
Recall or precision-oriented strategies for binary classification of skin pixels
Skin detection is a preliminary step in many applications. We analyze some of the most frequently cited binary skin classifiers based on explicit color cluster definition and prese...
Francesca Gasparini, Silvia Corchs, Raimondo Schet...