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AAAI
2008
15 years 4 days ago
On-Line Case-Based Plan Adaptation for Real-Time Strategy Games
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Neha Sugandh, Santiago Ontañón, Ashw...
ARGMAS
2004
Springer
15 years 3 months ago
Layered Strategies and Protocols for Argumentation-Based Agent Interaction
Abstract. Communication between agents needs to be flexible enough to encompass together a variety of different aspects such as, conformance to society protocols, private tactics ...
Antonis C. Kakas, Nicolas Maudet, Pavlos Moraitis
IEEECIT
2007
IEEE
15 years 4 months ago
SiteRank-Based Crawling Ordering Strategy for Search Engines
Search engines are playing a more and more important role in discovering information nowadays. Due to limitations of time-consuming, network bandwidth and hardwares, we cannot obt...
Qiancheng Jiang, Yan Zhang
CCECE
2006
IEEE
15 years 3 months ago
Evolutionary Strategy Based Improved Motion Estimation Technique for H.264 Video Coding
In this paper we propose an improved motion estimation algorithm based on Evolutionary strategy (ES) for H.264 video codec applied to video. The proposed technique works in a para...
S. Mayuran, Warnakulasuriya Anil Chandana Fernando...
ISPA
2004
Springer
15 years 3 months ago
An Adaptive Routing Strategy Based on Dynamic Cache in Mobile Ad Hoc Networks
The dynamic changes of the topology caused by the movement of nodes makes routing become one of the key problems in the mobile Ad Hoc Networks (MANET). So how to optimize routing b...
YueQuan Chen, Xiaofeng Guo, QingKai Zeng, Guihai C...