Object grasping is a typical human ability which is widely studied from both a biological and an engineering point of view. This paper presents an approach to grasp synthesis inspi...
Loop pipelining is a critical transformation in behavioral synthesis. It is crucial to producing hardware designs with acceptable latency and throughput. However, it is a complex ...
In this paper, we develop a formal framework to widen the scope of retargetable compilation. The goal is achieved by the unification of architectural models for both the processor...
We present methods for synthesizing 3D shape features on subdivision surfaces using multiscale procedural techniques. Multiscale synthesis is a powerful approach for creating surfa...
Luiz Velho, Ken Perlin, Henning Biermann, Lexing Y...
This paper presents the Croatian context-dependent acoustic modelling used in speech recognition and in speech synthesis. The proposed acoustic model is based on context-dependent ...
Sanda Martincic-Ipsic, Slobodan Ribaric, Ivo Ipsic