Voice conversion can be reduced to a problem to find a transformation function between the corresponding speech sequences of two speakers. Perhaps the most voice conversions meth...
In this paper we review the acoustic features used for music-to-score alignment and study their influence on the performance in a challenging alignment task, where the audio data...
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
We propose a framework for 3D geometry processing that provides direct access to surface curvature to facilitate advanced shape editing, filtering, and synthesis algorithms. The c...
Abstract. Two-player zero-sum games are a well-established model for synthesising controllers that optimise some performance criterion. In such games one player represents the cont...
Marta Z. Kwiatkowska, Gethin Norman, Ashutosh Triv...