Live heap space analyses have so far been concerned with the standard sequential programming model. However, that model is not very well suited for embedded real-time systems, wher...
In this paper, we propose a real-time gesture tracking technique for the personalized user interface exploiting non-contact 3D vision technique. We first separate a user of intere...
We propose a method for constructing a video sequence of high space-time resolution by combining information from multiple lowresolution video sequences of the same dynamic scene. ...
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
We advance new active object recognition algorithms that classify rigid objects and estimate their pose from intensity images. Our algorithms automatically detect if the class or p...