Sciweavers

81 search results - page 12 / 17
» Constructing Game Agents from Video of Human Behavior
Sort
View
DIAGRAMS
2006
Springer
15 years 1 months ago
From Diagrams to Models by Analogical Transfer
Abstract. We present a method for constructing a teleological model of a drawing of a physical device through analogical transfer of the teleological model of the same device in an...
Patrick W. Yaner, Ashok K. Goel
ATAL
2008
Springer
15 years 1 months ago
Zero-intelligence agents in prediction markets
We construct a novel agent-based model of prediction markets in which putative human qualities like learning, reasoning, and profit-seeking are absent. We show that the prices whi...
Abraham Othman
GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
15 years 3 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
IJIT
2004
15 years 1 months ago
An HCI Template for Distributed Applications
Both software applications and their development environment are becoming more and more distributed. This trend impacts not only the way software computes, but also how it looks. T...
Xizhi Li
DSVIS
2003
Springer
15 years 4 months ago
Improving User Interface Usability Using Mobile Agents
Adapting graphical user interface (GUI) to meet higher level of usability for users is one of the most interesting questions of today’s mobile computation. Users should have GUI ...
Nikola Mitrovic, Eduardo Mena