Supply chains are ubiquitous in the manufacturing of many complex products. Traditionally, supply chains have been created through the interactions of human representatives of the ...
The manual transcription of human gesture behavior from video for linguistic analysis is a work-intensive process that results in a rather coarse description of the original motio...
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
This paper presents a framework for robustly recognizing physical team behaviors by exploiting spatio-temporal patterns. Agent team behaviors in athletic and military domains typi...
: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...