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DIGRA
2005
Springer
15 years 7 months ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque
CN
2007
94views more  CN 2007»
15 years 1 months ago
Modeling and generating realistic streaming media server workloads
Currently, Internet hosting centers and content distribution networks leverage statistical multiplexing to meet the performance requirements of a number of competing hosted networ...
Wenting Tang, Yun Fu, Ludmila Cherkasova, Amin Vah...
DSN
2006
IEEE
15 years 8 months ago
Improving the Fault Resilience of Overlay Multicast for Media Streaming
This paper addresses the problem of fault resilience of overlay-based live media streaming from two aspects: (1) how to construct a stable multicast tree that minimizes the negati...
Guang Tan, Stephen A. Jarvis, Daniel P. Spooner
ICMCS
2010
IEEE
236views Multimedia» more  ICMCS 2010»
15 years 2 months ago
Practical algorithm for minimum delay peer-to-peer media streaming
Though the existence of a minimum delay peer-to-peer media streaming scheme has been shown (under the name of snowball streaming), no actual algorithm has ever been designed so fa...
Jun Luo
117
Voted
SIGMOD
1998
ACM
199views Database» more  SIGMOD 1998»
15 years 6 months ago
MultiMediaMiner: A System Prototype for Multimedia Data Mining
Multimedia data mining is the mining of high-level multimedia information and knowledge from large multimedia databases. A multimedia data mining system prototype, MultiMediaMiner...
Osmar R. Zaïane, Jiawei Han, Ze-Nian Li, Sonn...