We took the face, especially eye or eye gaze, into consideration for discussing the non-verbal interface media. We first proposed a passive eye-camera system based on the facial i...
Streaming media from the Internet is a successful application for end-users. With the upcoming success of mobile devices and home networking environments, cooperation among users ...
Visual markers, or fiducials, have become one of the most common methods of camera pose estimation in Augmented Reality (AR) media. Many present day fiducial-based AR systems us...
The recent popularity of mobile camera phones allows for new opportunities to gather important metadata at the point of capture. This paper describes a method for generating metad...
The high speed at which new businesses are developed can to a large extent be attributed to their ability to flexibly combine existing services into an integrated business platfor...