Existing algorithms can efficiently render refractive objects of constant refractive index. For a medium with a continuously varying index of refraction, most algorithms use the r...
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
The performance of streaming media servers has been limited due to the dual requirements of high throughput and low memory use. Although disk throughput has been enjoying a 40% an...
Raju Rangaswami, Zoran Dimitrijevic, Edward Y. Cha...
Scalable storage architectures allow for the addition of disks to increase storage capacity and/or bandwidth. In its general form, disk scaling also refers to disk removals when e...
Ashish Goel, Cyrus Shahabi, Shu-Yuen Didi Yao, Rog...
In this paper we propose a new communication synthesis approach targeting systems with sequential communication media (SCM). Since SCMs require that the reading sequence and writi...
Jason Cong, Yiping Fan, Guoling Han, Wei Jiang, Zh...