We present an efficient and robust algorithm for finding points of collision between time-dependent parametric and implicit surfaces. The algorithm detects simultaneous collisio...
John M. Snyder, Adam R. Woodbury, Kurt W. Fleische...
Several existing volume rendering algorithms operate by factoring the viewing transformation into a 3D shear parallel to the data slices, a projection to form an intermediate but ...
We introduce the notion of a candidate for “multiple valued universal constructions” and define stable functors (which generalise functors with left adjoints) in terms of fac...
This paper discusses a new, symbolic approach to geometric modeling called generative modeling. The approach allows specification, rendering, and analysis of a wide variety of sha...
Two of the most commonly used models in computational learning theory are the distribution-free model in which examples are chosen from a fixed but arbitrary distribution, and the ...