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115
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AAAI
2006
15 years 5 months ago
When a Decision Tree Learner Has Plenty of Time
The majority of the existing algorithms for learning decision trees are greedy--a tree is induced top-down, making locally optimal decisions at each node. In most cases, however, ...
Saher Esmeir, Shaul Markovitch
123
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UAI
2004
15 years 5 months ago
Regret Minimizing Equilibria and Mechanisms for Games with Strict Type Uncertainty
Mechanism design has found considerable application to the construction of agent-interaction protocols. In the standard setting, the type (e.g., utility function) of an agent is n...
Nathanael Hyafil, Craig Boutilier
136
Voted
AAAI
1998
15 years 5 months ago
Solving Very Large Weakly Coupled Markov Decision Processes
We present a technique for computing approximately optimal solutions to stochastic resource allocation problems modeled as Markov decision processes (MDPs). We exploit two key pro...
Nicolas Meuleau, Milos Hauskrecht, Kee-Eung Kim, L...
119
Voted
BNCOD
1997
76views Database» more  BNCOD 1997»
15 years 5 months ago
Query Evaluation in CROQUE - Calculus and Algebra Coincide
With the substantial change of declarative query languages from plain SQL to the so-called \object SQLs", in particular OQL, there has surprisingly been not much change in the...
Torsten Grust, Joachim Kröger, Dieter Gluche,...
111
Voted
SPLC
2007
15 years 4 months ago
Automating Product-Line Variant Selection for Mobile Devices
Abstract—Product-line architectures (PLAs) designed for mobile devices create a unique challenge for automated product variant selection engines since variants must be derived on...
Jules White, Douglas C. Schmidt, Egon Wuchner, And...