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TAP
2008
Springer
102views Hardware» more  TAP 2008»
15 years 5 months ago
A Logic-Based Approach to Combinatorial Testing with Constraints
Abstract. Usage of combinatorial testing is wide spreading as an effective technique to reveal unintended feature interaction inside a given system. To this aim, test cases are con...
Andrea Calvagna, Angelo Gargantini
MFCS
2010
Springer
15 years 3 months ago
Asynchronous Omega-Regular Games with Partial Information
We address the strategy problem for ω-regular two-player games with partial information, played on finite game graphs. We consider two different kinds of observability on a gene...
Bernd Puchala
ICDE
2005
IEEE
260views Database» more  ICDE 2005»
16 years 6 months ago
A Comparative Evaluation of Transparent Scaling Techniques for Dynamic Content Servers
We study several transparent techniques for scaling dynamic content web sites, and we evaluate their relative impact when used in combination. Full transparency implies strong dat...
Cristiana Amza, Alan L. Cox, Willy Zwaenepoel
DCOSS
2006
Springer
15 years 8 months ago
An Optimal Data Propagation Algorithm for Maximizing the Lifespan of Sensor Networks
We consider the problem of data propagation in wireless sensor networks and revisit the family of mixed strategy routing schemes. We show that maximizing the lifespan, balancing th...
Aubin Jarry, Pierre Leone, Olivier Powell, Jos&eac...
LICS
1997
IEEE
15 years 8 months ago
How Much Memory is Needed to Win Infinite Games?
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: given a winning condition, what is the inherent blow-up (additional memory) of ...
Stefan Dziembowski, Marcin Jurdzinski, Igor Waluki...