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CGF
1998
116views more  CGF 1998»
15 years 3 months ago
Importance Driven Texture Coordinate Optimization
Traditionally, texture coordinates have been generated based solely on the model’s geometry, often even before a model’s textures have been created. With the arrival of new te...
Peter-Pike J. Sloan, David M. Weinstein, J. Dean B...
AI
1999
Springer
15 years 3 months ago
Learning by Discovering Concept Hierarchies
We present a new machine learning method that, given a set of training examples, induces a definition of the target concept in terms of a hierarchy of intermediate concepts and th...
Blaz Zupan, Marko Bohanec, Janez Demsar, Ivan Brat...
124
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CSCW
1998
ACM
15 years 3 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
ASE
1999
126views more  ASE 1999»
15 years 3 months ago
Behaviour Analysis of Distributed Systems Using the Tracta Approach
Behaviour analysis should form an integral part of the software development process. This is particularly important in the design of concurrent and distributed systems, where comp...
Dimitra Giannakopoulou, Jeff Kramer, Shing-Chi Che...
ML
2002
ACM
114views Machine Learning» more  ML 2002»
15 years 3 months ago
Building a Basic Block Instruction Scheduler with Reinforcement Learning and Rollouts
The execution order of a block of computer instructions on a pipelined machine can make a difference in running time by a factor of two or more. Compilers use heuristic schedulers...
Amy McGovern, J. Eliot B. Moss, Andrew G. Barto