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» Constructing Virtual Human Life Simulations
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VRST
2004
ACM
15 years 3 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
ACMSE
2011
ACM
13 years 9 months ago
Targeting FPGA-based processors for an implementation-driven compiler construction course
This paper describes the adaptation of a modern compiler construction course to target an FPGA-based hardware platform used throughout our computer science curriculum. One of the ...
D. Brian Larkins, William M. Jones
CBMS
2011
IEEE
13 years 9 months ago
Sharing object models for multi-modality medical image simulation: A semantic approach
Medical image simulation produces virtual images from software representations of imaging devices and virtual object models representing the human body. Object models consist of t...
Germain Forestier, Adrien Marion, Hugues Benoit-Ca...
WSC
1997
14 years 11 months ago
System Concept Development with Virtual Prototyping
Virtual prototyping with 3D drawing programs provides a means of rapidly developing system concepts and analyzing them for form, fit, logistics, human factors integration, and gen...
James C. Schaaf Jr., Faye Lynn Thompson
ALIFE
1999
14 years 9 months ago
The Creatures Global Digital Ecosystem
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Dave Cliff, Stephen Grand