In many applications surfaces with a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is given by...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
Recent research literature on sensor network databases has focused on finding ways to perform in-network aggregation of sensor readings to reduce the message cost. However, with t...
We present an approach to music identification based on weighted finite-state transducers and Gaussian mixture models, inspired by techniques used in large-vocabulary speech recogn...
We address the problem of tracking and recognizing faces in real-world, noisy videos. We track faces using a tracker that adaptively builds a target model reflecting changes in ap...
Minyoung Kim, Sanjiv Kumar, Vladimir Pavlovic, Hen...