— We construct a family of iterative discretization algorithms for computing sequences of finitely-supported correlated equilibria of n-player games with polynomial utility func...
Noah D. Stein, Asuman E. Ozdaglar, Pablo A. Parril...
— In this paper we extend the definition of a Motion Description Language (MDL) to networked systems. This new construction (MDLn) supports inter-agent specification rules as w...
Patrick Martin, Jean-Pierre de la Croix, Magnus Eg...
Databases are continuously evolving environments, where design constructs are added, removed or updated rather often. Small changes in the database configurations might impact a l...
George Papastefanatos, Fotini Anagnostou, Yannis V...
Automated addition of fault-tolerance to existing programs is highly desirable, as it allows the designer to focus on the system behavior in the absence of faults and leave the fa...
In this paper, a variance constrained filtering problem is considered for systems with both non-Gaussian noises and polytopic uncertainty. A novel filter is developed to estimate t...